Perchance to Dream

Previously On Perchance to Dream

Not sure if this is any good or not, but this section was looking pathetic.

Previously On Perchance to Dream.
We faced an animated couch, which was hell bent on killing us through our window. A fellow team mate was shot by mistake and now is critically injured, along with a broken window.

So far, we’ve found out that someone has been trying to get our attention, and now has it. We’ve faced sales people from Lowes without buying anything and faced the leprechaun from hell a second time and came out without cracks on our skulls.

Along with finding out that there’s a new type of Golems fruit, we’ve also discovered that criminals do infact return to the scene of the crime and now have a lead on the villain who framed Peter. We’re now at said villain’s front door and are about to go in, to face whatever horrors our GM can think up.

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Previously on Perchance to Dream

Okay, I might flavor this up a bit later but, for now, this will do.

The motley known as the Saints has, to this point in time, participated in the following:

They have opposed the Children’s Contract only to bring it about in the end, causing the torture of little Joey Duncan in order to save all children in the area ages 12 and under from the Others.

They watched the Hedge for the freehold and participated in the Goblin Market, wherein several members got themselves in trouble and one in particular ended up a courier.

They are currently investigating an attempted frame-up of one of their members.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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